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Airex Hub Prototype

The first official screenshot of Dark Interval's Airex. We're redesigning and rebuilding Airex from the ground up, with a hub structure and story objectives that drive the level design. This way we...

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Updated Stripped Soldier Model

The 'stripped' soldiers can be encountered near and at the Depot. The model is an upgrade over Valve's lower fidelity model from HL2. It was given a new UV/texture, improved rigging, facial flexes and...

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Collage

Separate upload of the collage image from the 2025 Status Update article.

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Combine tunnel

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Dark Interval's Source Code now Available

Dark Interval's source code has been uploaded to Github. https://github.com/Cvoxalury/darkinterval-opensource In other words, Dark Interval's gone opensource. This was done to share the features and...

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Synth Arena

Wasteland encounter with the synth boss

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Combine APC - Cabin

The cabin interior overhaul and interface

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Redone Combine Props

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Redone Combine Props

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Linda - Female Citizen 05

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Miscellaneous props

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Miscellaneous props

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Hydra Biomass

Small quiet update featuring pre-final art pass on the sewers map.

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Healing Pool

Unified entity model for the Healing Pool.

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Depopulated sewers camp

Small quiet update featuring pre-final art pass on the sewers map.

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Alien detail

Small quiet update featuring pre-final art pass on the sewers map.

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In a refugee camp

Small quiet update featuring pre-final art pass on the sewers map.

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Glider synth vs antlions

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Hopper cave

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Floater remake (+ a bit of news in description)

The Floater is a passive creature encountered among the Xenian overgrowth. This design is a direct remake of the cut Half-Life creature. https://combineoverwiki.net/wiki/Flocking_Floater 3D:...

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