Air Exchanger entrance area
I've been working on the Airex levels lately (as well as City factories, as part of preparing for the long awaited demo release), tweaking the lighting and working on various model replacements for...
View ArticleAir Exchanger entrance area
I've been working on the Airex levels lately (as well as City factories, as part of preparing for the long awaited demo release), tweaking the lighting and working on various model replacements for...
View ArticleAir Exchanger entrance area
I've been working on the Airex levels lately (as well as City factories, as part of preparing for the long awaited demo release), tweaking the lighting and working on various model replacements for...
View ArticleAir Exchanger entrance area
I've been working on the Airex levels lately (as well as City factories, as part of preparing for the long awaited demo release), tweaking the lighting and working on various model replacements for...
View ArticleAir Exchanger entrance area
I've been working on the Airex levels lately (as well as City factories, as part of preparing for the long awaited demo release), tweaking the lighting and working on various model replacements for...
View ArticleAir Exchanger
Some more of the teasing previews. Sorry I'm only showing practically the same location at this time! I'll try and show something new soon!
View ArticleAir Exchanger
Some more of the teasing previews. Sorry I'm only showing practically the same location at this time! I'll try and show something new soon!
View ArticleAir Exchanger
Some more of the teasing previews. Sorry I'm only showing practically the same location at this time! I'll try and show something new soon!
View ArticleAir Exchanger
Some more of the teasing previews. Sorry I'm only showing practically the same location at this time! I'll try and show something new soon!
View ArticleAir Exchanger
Some more of the teasing previews. Sorry I'm only showing practically the same location at this time! I'll try and show something new soon!
View ArticleArcade Exit WIP
No cubemaps, HDR or tiny-scale detail, just the foundation. Work time: 8 days.
View ArticleArcade Exit WIP
No cubemaps, HDR or tiny-scale detail, just the foundation. Work time: 8 days.
View ArticleUnderground
Underground tunnels stretch beneath the city, home to dangerous life forms and strange Combine creations.
View Article